Basic
Mixing - Part 1 - The Beginning
Author: DJ Recess
www.recess.co.uk
Part 1 - The Beginning
Part
2 - The Next Bit
Part
3 - Introducing Your Headphones To The Process
Part
4 - Mixing Two Different Tunes Together
Part
5 - Mixing Using CD's
There's no right
or wrong way to learn how to DJ. There's only your own
way. This is my way of learning from the beginning - which
I've used to teach other people, and it's worked. With
this page, I can go through some of the things you'll
have to work through in order to be able to mix, but all
I can do is advise. What's on this page is only 5% of
what you'll need - the other 95% is understanding, concentration,
practise, and practise - and practise!!
IN THE
BEGINNING
So. You've worked out how to plug everything up, and you've
stuck on a couple of tunes, thinking it's an easy thing
to do, realised it isn't - had a good think about whether
the £600 you've just spent was a good idea. Don't
worry. It still is.
What I advise you to do when starting right from the beginning
is to go out and buy two copies of the same record. It
doesn't 'really' matter what one it is, but personally,
I recommend something that's very simple. Dutch Trance
isn't the easiest thing to learn on because it's really
involved, and sometimes it's hard to hear the actual beats.
I've always found from teaching other people to mix that
Paul Van Dyk's tunes are perfect for learning, if only
because his bass drums are really solid, and really dominant
- and as it's the bass drums you'll be looking for, this
is something that can really help you out. It's a nice
idea to find a tune that doesn't have a beatless intro
- you will get more luck out of one that starts immediately
into the beats.
Put both copies
of the records onto your decks, and set the pitch to 0
(on most decks, a green light will come on to let you
know it's at 0 and it'll probably click into place - useful
now, a right pain in the arse in the future!!) The point
of this is so that both tunes will always be playing at
the same tempo, so you don't have to worry about the pitch
control. Even on the most basic of decks, 0 pitch is always
the same (well, not always, but in 90% of the cases)
Set your mixer
up so that the channel faders are both up and the cross
fader is in the middle. This means you'll hear both tunes
at full volume when they're playing. Don't worry about
your headphones for the moment.
Go to one of your
decks, and put the needle on the record near the beginning,
and let it play. When you hear the first beat, put your
finger on the outside of the record (about two cm in from
the edge), and play it backwards until you pass the beginning
of that first beat. (You can put the needle on at the
very edge of the vinyl and wind forwards if you want -
but I'll stick with the way I've just mentioned).
Now (with your
finger still on the record) wind the record forward a
bit, until you hear the bass beat. Then go back a bit
until you've hit the very beginning of the beat again.
Sometimes it's nice to do a small 'scratch' with the tune,
rocking back and forth over the beat so you're comfortable
with where it is.
Now press stop,
leaving the needle just before the beat. Start the other
deck and let it play. Listen to it and hear where the
bass beats are occurring (not a hard thing to do in most
music!). If you want to tap your foot, nod your head or
even say "boom, boom, boom, boom" as the beat
occurs, please do - just don't do the last one if you're
ever working anywhere!
Go back to the
stopped deck. Put your finger on it, holding it still,
and press start. The deck should be running underneath
the stopped record. If it's not, shame on you for buying
cheap decks!!
So. What we have
now is one tune playing out through your amp right now,
and the other one stopped by your finger. Go back to the
idea of rocking the beat on the one that's stopped, and
try to rock it back and forth in time with the record
that's playing (let it go forwards on one bass beat, then
pull it backwards through the next bass beat).
Then, when you
feel comfortable,
Let go...
Chances are you
haven't let it go at a point in the tune where everything
will match audibly, but if the bass drums are occurring
at the same time, well done, that's all that matters for
now.
However, a few
things might have now happened.
1) You let go perfectly
in time (well done smart ass... do it again).
2) You let go too early. (Stop the tune, wind it back,
and try again)
3) You let go too late. (See above).
Number 2 and 3
above are common problems. You'll either have choked at
doing it and let go too soon or late, or maybe it's just
that the deck wasn't running at full speed when you let
go, so though you let go in time, it's not at the same
speed as the other deck, and thus is out of time. What
to do if you suspect this is to give the record a light
push when you let go, sending the deck up to the correct
speed - and hopefully making both beats happen at the
same time.
Keep at it. Restart
when you cock up, and keep doing it until you're comfortable
with it, and can do it nearly everytime.
The next part of
this beginning stage is being able to fix this little
errors without stopping the deck and starting over. It's
a bit difficult, because you have to know what you've
done wrong, but the application is easy enough.
There are a few
methods to what I'm about to write, pick the one that's
best for you.
If you've started the beat too soon, and it's running
ahead of the one that has been playing, then you need
to slow the deck down a bit. By far the safest and easiest
way of doing this is to rest your finger on the side of
the deck plate lightly (where the bumpy bits are) and
apply a little pressure to slow the deck down very slightly.
When you've slowed it down so the beats are aligned (playing
at the same time), take your finger away.
If you've not started
the beat fast enough, and it's now lagging behind the
other one, you need to speed the deck up slightly. The
way I do this is to place my finger on the label of the
record, and 'help' it turn a little faster. There are
a couple of problems that can be associated with this
though. 1) That you thump your finger onto the record,
and make the needle jump (easily fixed, don't do it again!)
and 2) that with your finger on the record, if you're
not helping it round fast enough, you'll actually be SLOWING
down the deck, something you DON'T want to do. Just make
sure to get it right.
(Here are the other
methods)
1) Instead of using
the label of the record to turn the record faster, grip
the centre spindle of the deck and turn that - a lot of
people do it that way, so maybe it works best for you
2) Instead of touching
the side of the deck to slow it down or pushing the label
to make it go faster, a lot of people just use the pitch
fader, decrease/increase the pitch until the records are
in time, then return it to the original position. The
only problem with this is that it's tricky to get the
pitch fader EXACTLY back to the original position - unless
that position was the 0 pitch mark of course.
Choose whatever
method you wish - it is up to you.
Seems pretty basic and easy so far, doesn't it? Well,
there are two reasons for learning this part of DJing.
The first is that it's vital that you can start records
at the right time and get things happening the way you
want them to at the points you want them to. The other
point of this is that it gets you familiar with the feel
of touching your records (remember, your parents have
probably told you for years not to touch the main part
of a record, just the edges), it teaches you the feel
of the deck fighting against you when you're trying to
hold the record stopped, and just gets you used to the
feeling of it all.
Author:
DJ Recess
www.recess.co.uk
Part 1 - The Beginning
Part
2 - The Next Bit
Part
3 - Introducing Your Headphones To The Process
Part
4 - Mixing Two Different Tunes Together
Part
5 - Mixing Using CD's
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